Tuesday, February 27, 2007
Serious Gaming and the Classroom
Educause piece on intergrating serious games into the classroom...This focused on creation of a MEGA (multiplayer, educational gaming application) at NCSU...Need to quote from this??
What can school leaders learn from video games?
Interesting piece on how to get games (including some MMORPGs) into schools. Focuses on school leaders and helping them see the potential, bit also some hurdles, etc. Might be used in the 'recommendations to the field' section....
Second Life commerce by real world companies....
"When Toyota Motor Corp. wanted to promote its new Scions to young buyers, it turned to one of the growing number of digital design companies doing business in the popular online universe "Second Life." (Wired article)
Friday, February 23, 2007
Simulation Games in Classrooms
Here's a timely piece on computer simulations in classrooms by Marc Prensky. This might fit nicely with our "next steps" section of the paper. See what you think...
Thursday, February 22, 2007
Second Life at Ohio University
Ohio University has made use of Second Life. Check out the article describing it.
Wednesday, February 21, 2007
Thursday, February 01, 2007
MMORPG and Distance Learning
Here's a NY Times piece about using 2ndLife in a college level distance learning class...
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