Friday, December 15, 2006

MMORPs and Civil Society....

I stumbled across this very interesting blog. This post is about an online protest that occured in one of the largest MMORPs in China. It had to do with a player whose avatar was deemed offensive and jailed until her agreed to change it. This resulted in a massive (+60,000 players?) protest of this that was also somehow related to deteriorating Chinese-Japanese relations...This is the kind of 'civic efficacy' that social studies is supposed to foster...

On a different note, this article in the online journal Game Studies describes a MMORP that had as its goal the manipulation of eToys stock price (within the game itself) and how players sought to accomplish this...Sounds like economic education to me...

MMORPG in High Schools

Here's a piece by a guy from Trinity Unversity that explores the use of virtual worlds in teaching high school. A musts read with some important citations that we need to get. I'll try to find these and post soon...

Thursday, December 14, 2006

MMORG and Teaching/Learning

Found a guy named John Savery (U. of Akron) through a colleague here...He's done work in the educational potential of MMORG's for classroom practice. I sent him an e-mail, no response yet...

Along similar lines, ran across this grant proposal which lays out how you might actually use MMORG in a K-12 classroom as well as some key citations we might want to check out.

We need to check out Civ3 to see if this might have more potential for the social studies classroom...

A few other pieces:

Monday, December 11, 2006