I stumbled across this very interesting blog. This post is about an online protest that occured in one of the largest MMORPs in China. It had to do with a player whose avatar was deemed offensive and jailed until her agreed to change it. This resulted in a massive (+60,000 players?) protest of this that was also somehow related to deteriorating Chinese-Japanese relations...This is the kind of 'civic efficacy' that social studies is supposed to foster...
On a different note, this article in the online journal Game Studies describes a MMORP that had as its goal the manipulation of eToys stock price (within the game itself) and how players sought to accomplish this...Sounds like economic education to me...
Friday, December 15, 2006
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